Tag: design

  • Five ways to end plastic waste

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    From packaging made out of organic waste to nano-engineering, the winners of the $2 million New Plastics Economy Innovation Prize provide real answers to the plastic problem There’s no love lost for plastic packaging. Whether it’s complicated recycling instructions on the products we buy, startling images of the impacts on wildlife, or simply the economic value […]

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  • Navigating currents

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    Growing up near the ocean I learned very quickly about the danger of currents. There were tidal currents that came daily in and out of the bay. You didn’t want to be in the water near the mouth of the bay when this was taking place. Where the waves were breaking you could find water […]

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  • The Design thinking space in a Startup

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    Creativity is a gift, mastering it and being able to channel it productively is a discipline. As an experience designer, I bring sensitivity and empathy to the work space while factoring the value proposition for the business. Working in a startup has created an opportunity for my ideologies to be challenged, always striving to ensure […]

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  • How Come We Keep Buying New iPhones (or any other Phones in particular) Every Year?

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    Is it the capitalist overlords or…are we also at fault? Previously I wrote about how longer lasting LED Bulbs makes it harder to sell them and that they should consider switching business model to lighting-as-a-service. While it’s an interesting topic on its own right, I discovered another interesting stuff while looking up about bulbs. If you take search for […]

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  • Designing for Luxury

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    By Alexa L For me, the definition of a luxury is that rather than being a necessity, it is an indulgence, it has to be expensive, resplendent or extravagant and elegant. Luxury fashion therefore could be any item of clothing or accessory that matches these features. Brands such as Gucci, Louis Vuitton, Prada etc. are […]

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  • How to use sight, sound to craft pleasing digital signage

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    Claude Debussy said, “Beauty must appeal to the senses, must provide us with immediate enjoyment, must impress us or insinuate itself into us without any effort on our part.” Our senses tell us what is real and what is not, and we rely on them for information about the world around us. They also trigger […]

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  • Design Systems — the means, not the end

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    Reusable patterns work a treat, except when they don’t When I bought my first house, it was a busy time, I just needed to get stuff done and quickly! Not unlike the teams a lot of us now work with. I’d run around stores like Ikea with a list of things I needed for example: bathroom […]

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  • Ask For What You Want

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    By Patrick Hall Often I’ll hear from people, especially on Twitter, who try to pitch me on their product in a roundabout way — asking questions and making small talk before finally revealing they just want to sell me something. First they ask what product I’m using for X, and I do my best to answer because I […]

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  • A (Broken) Light Bulb Moment

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    A case for innovating without the blindfold Picture this: they were some of the smartest minds in the world working in NASA. They completed the first lunar vehicle and send it to space and encountered a serious issue: the light bulbs kept exploding. They spent considerable time and money trying to solve this issue by reinforcing […]

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  • How Font Awesome became the most funded software project on Kickstarter — and what we can learn from it

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    By Laura Desmond If you don’t know them, here are some incredible things they’ve achieved: Font Awesome has a 20% market share among those websites which use third-party Font Scripts on their platform, ranking it second place after Google Fonts They were Github’s most popular new open source project in 2012 and are currently in […]

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